The plot is just a sideline, and one we would much prefer if it was faded into the background a little more. As soon as you start playing, however, it’s clear that the destruction potential is the real star of the show. THQ has hyped up Armageddon’s story a lot in the run-up to launch, with developer Volition discussing the claustrophobia of the environment, the guilt that Darius suffers and so on. It forms a cumulative annoyance that gets harder to ignore the more you play.Įven the longer cutscenes are rarely worth the effort. Saying a single word to an NPC? Cutscene. Red Faction: Armageddon PC ReviewArmageddon suffers from a smattering of other, minor issues too – the most notable of which is the number of tiny cutscenes that insist on taking control away from the player for the tiniest of reasons.
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